Tanks, Enemies and Comrades in RED ORCHESTRA 2

Insider Broadcast April 1st, 2012
Tanks, Enemies and Comrades in RED ORCHESTRA 2

This interview with John Gibson will focus on the challenges of bringing a multitude of AI soliders to life in RED ORCHESTRA 2, a WW2 shooter known for realistic combat. Discover how a behavior tree was used to coordinate the crew of a tank, and implement its tactical behavior. Learn how the AI sends wave after wave of soldiers at you and how your bot comrades help in stopping them.