The Evolution Of Planning Applications and Algorithms in AAA Games

Insider Broadcast March 2nd, 2014
The Evolution Of Planning Applications and Algorithms in AAA Games

In this interview with Eric Jacopin, one of the leading researchers applying planning to games, you'll hear about the current state of planners in research and what their major pitfalls are if you intend to apply one off-the-shelf to your games. Based on recorded gameplay sessions, you'll also see his analysis of the progression of planners in the games industry since F.E.A.R. to KILLZONE 3 and in TRANSFORMERS: ...

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Broadcasts are always recorded and are made available on AiGameDev.com.

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