Banished: AI for Medieval City Simulation

Insider Broadcast August 6th, 2014
Banished: AI for Medieval City Simulation

City building games require a fine balance between AI that's fun to watch and a balanced simulation. This interview with Luke Hodorowicz, you'll hear about his medieval-themed strategy/construction game, Banished. Luke will share some insights about the underlying simulation, and of course how the AI works. What interesting problems/bugs did he find and how were they solved?