Steering-based Space Combat & Grand Simulation AI in THE LAST FEDERATION

Insider Broadcast October 8th, 2014
Steering-based Space Combat & Grand Simulation AI in THE LAST FEDERATION

In this interview with Chris Park, you'll hear about the design and technology behind Arcen's most recent games, in particular The Last Federation. You'll see how the space combat was built around steering behaviors, how the combat scenarios are generated, and at the high-level the design and implementation of the grand simulation and its AI. For Bionic Dues, you'll learn about procedural generation of worlds ...