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Join us for this interview about critically acclaimed iPad strategy game BATTLE OF THE BULGE. You'll hear Miguel Nieves talk about his experience developing a utility-based AI, where it just worked and where it was more work than expected Other topics will include developing AI in short sprints for mobiles, how to approach the design for a board game, and the underlying architecture of the AI itself.
Use a PREMIUM subscription or above to watch the replay.
Broadcasts are always recorded and are made available on AiGameDev.com.
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