Capture The Flag AI in Games: Examples, Strategies and Competition

Open Broadcast November 4th, 2012
Capture The Flag AI in Games: Examples, Strategies and Competition

This masterclass will dig into examples of Capture The Flag (CTF) AI systems written for commercial games such as QUAKE 3: ARENA and UNREAL TOURNAMENT. You'll also hear some discussion of different strategies to use to build competitive opponents at the game, in light of the new CTF AI Competition that AiGameDev.com is organizing during the month of November!

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Recordings & Slides

Broadcasts are always recorded and are made available on AiGameDev.com.

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