Planning for the FALL OF CYBERTRON
Insider Broadcast July 22nd, 2012

Planning for the FALL OF CYBERTRON

One of the most important fields of classic AI are planners. Join us in an exclusive interview about the planning technology in the upcoming AAA hit FALL OF CYBERTRON with Troy Humphreys from High Moon studio, who will outline the progression from HFSM over GOAP to current state of the art HTN at High Moon studios.

Subscribe or Log-In!

Use a PREMIUM subscription or above to watch the replay.

Replays & Slides

Broadcasts are always recorded and are made available on AiGameDev.com.

The full high-quality recording is available after editing from the PREMIUM area. It takes less than a minute to become a member!

Discussion 0 Questions

If you'd like to add a comment or question on this page, simply log-in to the site. You can create an account from the sign-up page if necessary... It takes less than a minute!