Opportunity-based AI and Tactical Combat in Expeditions: Conquistador

Open Broadcast August 22nd, 2013
Opportunity-based AI and Tactical Combat in Expeditions: Conquistador

In this interview with Casper Friis Farsøe, you'll learn the details behind the AI in EXPEDITIONS: CONQUISTADOR, a game that received praise for its enemy behaviors and their tactical combat. You'll hear how the team's development methodology helped drive the architecture for the AI, and how that's reflected in game with great results.

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