Hands-On the AI of HANDBALL SIMULATOR 2010 with Tim Janus

Insider Broadcast May 9th, 2010

In this interview with Lead Programmer Tim Janus, discover how the AI for HANDBALL SIMULATOR 2010 was implemented by a small team. In particular, learn about its implementation of group behaviors and special moves, such as passing the ball between multiple players, and how that was handled by the AI. Discover how this was implemented within an editor tool in practice, and a goal-based hierarchy at runtime.