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This presentation will provide the most comprehensive overview of the implementation of behavior trees to date. Since their incremental evolution into the games industry ~8 years ago, a lot has changed and there are clear trends in their uses and applications in commercial games. You'll learn the key principles behind first- and second-generation behavior trees as they are currently used in games — and ...
Use a PLUS subscription or above to watch the replay.
Broadcasts are always recorded and are made available on AiGameDev.com.
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