Combat Bots in SECTION 8: PREJUDICE and Utility-Based Tactics
Insider Broadcast October 2nd, 2011

Combat Bots in SECTION 8: PREJUDICE and Utility-Based ...

SECTION 8: PREJUDICE is an exciting and fast-pace FPS, with a strategic twist given the history of TimeGate Studios. The bots in the game are some of the most adaptive and challenging shipped in a game this year! In this interview with Denis Papp (CTO), you'll find out everything about the AI in the game, from their low-level utility-based behaviors to the high-level strategy.

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