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Replays & Slides
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Cover selection sounds easy to implement, but in practice can be one of the most problematic features of modern AI. How can your AI find sensible hiding spots and make sure they remain good places to hide? In this tutorial, you'll find out about finding cover in general and how to make sure the code runs efficiently — including tactical pathfinding as a secret ingredient.
Use a PLUS subscription or above to watch the replay.
Broadcasts are always recorded and are made available on AiGameDev.com.
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Discussion 1 Questions
The link to the slides is not working. Could you please post them as a download? I tried to re-watch the session, but you can't fast forward or rewind. My connection failed half way through the recording, and I had to start over from the beginning. :/