State of the Art Research in RTS and the Starcraft Competition
Insider Broadcast November 14th, 2010

State of the Art Research in RTS and the Starcraft ...

This is an interview with Ben Weber, a researcher at the Expressive Intelligence Studio at the University of Santa Cruiz, pursuing his Ph.D. about artificial intelligence for RTS games. This session will include a review of the best ideas from research into real-time strategy games today. You'll also find out how the different implementations performed in the Starcraft AI contest held at AIIDE 2010. Finally ...

Subscribe or Log-In!

Use a PREMIUM subscription or above to watch the replay.

Replays & Slides

Broadcasts are always recorded and are made available on AiGameDev.com.

The full high-quality recording is available after editing from the PREMIUM area. It takes less than a minute to become a member!

Discussion 1 Questions

alexjc on November 14th, 2010

[B]NOTE: Please use the reminders from the event page from now on.[/B] The interview with Ben Weber about Starcraft AI research is now over, and the meeting room is closed. Thanks to everyone who attended! The recording will be made available (free) in the INSIDER's area thanks to our sponsors; EKI One, Havok, PathEngine, Spir.Ops... in the near future. Stay tuned!

If you'd like to add a comment or question on this page, simply log-in to the site. You can create an account from the sign-up page if necessary... It takes less than a minute!