Third Eye Crime: Action/Stealth Simulation with Occupancy Grids

Insider Broadcast June 15th, 2014
Third Eye Crime: Action/Stealth Simulation with Occupancy Grids

In this double interview with Damian Isla and Christian Baekkelund, you'll hear about the making of Third Eye Crime, a stealth/action game that bridges simulation and puzzle genres. Find out about the underlying occupancy grid prototype, what it took to ship the technology on iPad, and the process of designing fun yet challenging levels for the game.