Procedural Side-Scrolling Action in A VALLEY WITHOUT WIND

Insider Broadcast June 24th, 2012
Procedural Side-Scrolling Action in A VALLEY WITHOUT WIND

This interview with Chris Park, Lead Developer behind A VALLEY WITHOUT WIND, will cover the procedural generation of 2D side-scrolling worlds. In particular, you'll hear how the game generates vast roaming non-linear worlds, and paces the gameplay with a difficulty progression.