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AI for Threes/2048, Big Lessons from GDC, Game/AI Conf. Early Worm

Alex J. Champandard on April 2, 2014

Reinforcement learning for Flappy Bird, iterative-deepening A* search for Threes/2048,last chance for early worm discounts for Game/AI Conf. 2014. This year is turning into an amazing year for Game AI in general! We felt the Game Developers Conference was one of the best in the past decade (read on for our take-aways), and our very own event has 85% talks lined up 3 months in advance (details also below). Honestly, of my 8 years of organizing conferences I've never seen this!