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The Future of Collaboration in Player Representation and Engagement

Alex J. Champandard on January 17, 2009

This panel discussion organized as part of the AI Games Network focuses on AI and Avatars, and ways for industry and academia to collaborate to engage and emulate human players. The discussion was friendly and lively, with topics including research opportunities and open challenges, game-specific APIs or standards, open source or cooperative labs as a way to encourage collaboration.

Participants: Peter Cowling, Joanna Bryson, Alex Champandard, Simon Colton, Daniel Kudenko, Simon Lucas, Mark Morris