In the opening presentation of the Paris Game AI Workshop 2008, Alex Champandard talked about trends he's observed over the past few years, as AI achieves increasing levels of maturity. He argues that the industry is reaching a stage where it can produce reliable and consistent behaviors based on robust navigation and animation systems... And thanks to classical technologies like planners or behavior trees, the stage is set for game AI to really hit its stride!
Game AI Coming of Age: An Industry Perspective
Alex J. Champandard on July 30, 2008
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