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Virtual Human Architecture, Fabrice Lamarche

Alex J. Champandard on July 21, 2008

This talk by Fabrice Lamarche from the Université de Rennes I covers a complete architecture for simulating virtual humans, including the low-level animation details like correct foot planting and ducking underneath low ceilings, as well as automatic generation of navigation data, and finally the creation of concurrent behaviors by combining modular state machines.