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Squad Coordination and Group Behaviors with Alex J. Champandard

Alex J. Champandard on November 25, 2008

This audio recording of the marathon two-part Q&A entitled (Almost) Everything You Wanted to Know about Game AI covers three main topics: coordination via top-down control or propagating information bottom-up, squad behaviors that require precise synchronization of individuals, and editing a behavior tree for a group behavior distributed among individuals. (Sponsored by PathEngine.)