Wishing you all the best for the festive season! This Saturday, things are already winding down to Christmas, so there are only a few Smart Links about game development and artificial intelligence! Feel free to contact me if you have any news or tips for next week.
Recent Events on AiGameDev.com
Here are some calls-to-action that you may have missed over the last week:
Submit your nominations for the Game AI Awards for 2007, or simply email them in.
Discussion is picking up nicely in the forums. From next week onwards, I’ll be distributing Game::AI++ exclusively via the forum, so sign up and introduce yourself to get invited!
Neversoft is Hiring!
Neversoft Entertainment, famous for the latest Tony Hawk games Guitar Hero III, is looking for a Senior AI Programmer who will work on core AI system functionality (navigation, pathfinding, FSM, optimization and upgrading our existing AI system. Check out their website if you’re interested in a full description!
Screenshot 1: Tony Hawk Proving Grounds.
Solving Checkers via Brute Force
PhysOrg has an interesting snipped about the process of solving checkers:
“After running a computer program almost nonstop for 18 years, Schaeffer had calculated the result of every possible endgame that could be played, all 39 trillion of them. He also revealed a sober fact about the game: checkers is a draw. As with tic-tac-toe, if both players never make a mistake, every match will end in a deadlock.”
Recent Game AI Reviews
Dave Mark looks into reviews of recent games and provides his analysis. Is there a trend here? How would you sum up 2007 for game AI?