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BWONG! Episode One: Anatomy of a Ragdoll

Alex J. Champandard on July 27, 2012

Welcome to the first episode of our new series: BWONG! In this series you will get to see some of the work that goes on at AiGameDev Labs.

In this episode we take a quick look at creating ragdolls. Ragdolls are the first step to combining our existing frame-based and IK-based animation systems with physical interactions between the character and the environment. On top of that, they are simply fun to play with.

If you'd like to be notified of the next video in the series, follow us on Twitter, Facebook or YouTube.

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