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GDC '09 AI Roundtable #2 Coverage
Insider Coverage March 26th, 2009

GDC '09 AI Roundtable #2 Coverage

Sandbox Architecture, Discussion and Recent Features
Insider Tutorial March 15th, 2009

Sandbox Architecture, Discussion and Recent Features

Find out about the latest progress in the sandbox, such as the step-based motion graph, the HPA* search and our clustering prototypes that build on top of the new sample framework. Also learn about the underlying architecture of the system, based on MVC but that's growing in its own unique way. The discussion also goes into component system, blend trees and future work.

The Race for Better Game Avatars and Player Immersion
Insider Presentation February 15th, 2009

The Race for Better Game Avatars and Player Immersion

A month ago, the AI / Games Research Network held a meeting in Bardford about Academic / Industry collaboration in the fields of avatars and player immersion. This is the first talk of the afternoon, given by Alex J. Champandard, which discusses ways that we can use AI to improve avatar behaviors as well as immerse the player more, as well as the risks involved. The range of topics covered ranges from ...

Designing Survival Behaviors: Inside the Darwinian's Brains with Chris Delay
Open Editorial January 31st, 2009

Designing Survival Behaviors: Inside the Darwinian's Brains with Chris ...

These days, it’s becoming much easier to program logic to animate on screen characters. However, that’s only a small part of the challenge of building a game that involves and immerses the player. Actually bringing NPCs to life is something that all AI developers struggle with — and frankly, few succeed…

AiGameDev.com On Tour — San Francisco Launch Party on Tuesday, March 24th
Open Upcoming January 18th, 2009

AiGameDev.com On Tour — San Francisco Launch Party on Tuesday ...

EDIT: Our Launch Party will take place on Tuesday, March 24th at the Minna Gallery starting at 9:00 P.M. until the early hours of the morning. Be sure to drop by if you’re a reader or Member!