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The Structure of Action Game AI
Open Article August 29th, 2008

The Structure of Action Game AI

In game development, the team working on the AI must be one of the most multi-disciplinary of them all. The artist have to build the objects according to a specification so that the AI can use them, the animators create the most important aspect of non-player characters, the AI is often the most complicated part of the design problem, and the level designers and scripters must understand how the AI works in ...

Game::AI++ 0.6 Released
Insider Release August 24th, 2008

Game::AI++ 0.6 Released