As more games strive for replayability and unique experiences, AI becomes increasingly important to help synthesize the gameplay and adapt to what the players are doing. This can help significantly increase the lifespan of single player games or story-based games, even if they are mostly linear like LEFT 4 DEAD. With large open sandbox worlds, technologies like the AI Director become even more important to ...
Naughty Dog's second game of this console generation, UNCHARTED 2: AMONG THIEVES, received critical acclaim for perfectly blending story telling, high-quality animation and of course gameplay. The game's AI not only allowed the creation of believable buddies that accompany the player (as Nathan Drake) throughout the game, but also supported the variety of enemies in both single player and co-operative modes.
As an independently developed game free of typical AAA constraints, AI WAR chose to innovate with its artificial intelligence. The simulation maintains over 30,000 active ships at later stages in the campaign, including player controlled and enemy ships. The game also populates the universe procedurally in multiple ways to create replayable experiences, combining design elements of real-time strategy with ...
Demigod is an innovative hybrid between RPG and RTS games, challenging the player to control and manage a Hero-like unit to accomplish a variety of missions (e.g. Dominate, Conquest, Fortress) in a set of predefined maps. It's built mostly as a multi-player experience, but includes an offline Skirmish mode for both quick games and tournaments against the AI. Since the implementation is based on a goal-oriented ...
The AI in DEMIGOD has arguably one of the most innovative designs of the decade, let alone this year. It uses a hybrid combination of a search algorithm used as way to find optimal actions, allowing the computer-controlled Heroes to both behave strategically and figure out how to level up in the game! Read this in-depth article for details of how the final system works.
Since it's release in 2008, SINS OF A SOLAR EMPIRE has captured the hearts of the gaming community and created an army of fans for its unapologetic approach to space battles; everything is always simulated, which brings the game to life with activity in a consistent and detailed way. In fact, SOSE won the AiGameDev.com award for Best AI in an Independent Game that same year.
Thanks to improvements in PC & console hardware, there's now an opportunity for game developers to leverage AI technology from different genres. In studios that reuse their AI codebase from one generation to another, or those with large enough AI teams, it's now possible for a single title to bridge the gap between first-person shooters (FPS) and real-time strategy (RTS) technology — and Killzone 2 is ...
KILLZONE 2 was one of the most anticipated titles of early 2009. While the quality of the graphics is immediately obvious, the game also received acclaim for its dynamic and adaptive AI. This is most obvious in multiplayer mode, featuring both online and offline bots that battle in a mission-based game environment.
Connect Via