SpirOps is a middleware development team focused on artificial intelligence issues. Their ultimate goal is to allow video games and simulations development teams to enter “the Living Game era”. To design more realistic behaviors with a never reached complexity, SpirOps developed a new artificial intelligence design paradigm called “Drive Oriented”. This allows to design artificial intelligence with graphical tools, and to keep a linear complexity along the brain creation process. To learn more, please visit www.spirops.com.


PathEngine provides a sophisticated toolkit for agent movement, built around an advanced points-of-visibility pathfinding core. This gives you powerful paired path planning and collision against a sophisticated, continuous space, pathfinding movement model, with robust integrated dynamic obstacle functionality and exact representation of agent shape, for seamless movement over overlapping ground geometry. For more, see www.pathengine.com.


Havok is the premier provider of interactive software and services for digital media creators in the games and movie industries. With world leading expertise in physics, animation and tools, Havok’s business is to turn customers’ creative aspirations into technical realities. Havok’s modular suite of tools gives power to the creator, making sure that clients can reach new standards of realism and interactivity, while mitigating the overall cost and risks associated with creating today’s leading video games and movies. For more, see www.havok.com.


DI-Guy offers complete AI solutions focusing on the control and behavior of virtual humans. DI-Guy AI characters are autonomous agents who navigate using social force models, dynamic collision avoidance, and A-Star Path Planning. DI-Guy AI minds use a HFSM (Hierarchical Finite State Machine) framework to create remarkably intelligent and performance-friendly characters and crowds. DI-Guy AI Minds are expressed in class-based, open and editable Lua scripts accessing the powerful C++-based DI-Guy API.

AI is part of the larger DI-Guy family of human simulation products including its 1000+ model and motion content base, GUI-based authoring tools, and character visualization SDK. For more, see www.diguy.com.


departure supports entrepreneurs and company founders active in the field of the creative industries, who want to get things moving in the city and who essentially contribute to the prosperity of the metropolis of Vienna – people for whom it is a concern to bring some international cultural and economic flair to the city and thus to strengthen the innovative power of an entire region. For more, see www.departure.at.