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Take-Aways and High-Level Analysis from GDC 2015

Alex J. Champandard on April 15, 2015

This recording digs into most important ideas and techniques in Game AI from GDC last month, including the AI Summit, as well as big trends take-aways from the conference. You'll hear about the AI, animation and procedural generation in games such as Sunset Overdrive, Watch_Dogs, Galak-Z, and more.