This year's GDC, through the AI Summit and multiple lectures on game design, emphasized many new trends that have been sweeping through the field of Game AI recently. In this informal discussion, Phil Carlisle and Alex Champandard talk about the key trends from the conference from both a design and technical perspective. They also discuss open points and things to take-away as homework for next year!
GDC ’09 AI Debriefing: Trends and Take-Away
Phil Carlisle, Alex J. Champandard on April 27, 2009
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