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Highlights and Analysis from the Paris Game/AI Conf. and Shooter Symposium 2011

Matthew Jack on August 8, 2011

The Paris Game/AI Conference 2011 was the largest worldwide event of its kind dedicated to the topics of artificial intelligence and game development. This year, the event brought together over three hundred developers from across Europe and beyond, featuring some of the most recent and innovative games available.

In this discussion between Matthew Jack (AI consultant extraordinaire) and Alex Champandard, you'll hear about the key insights from this year's program — as well as the sold-out Shooter Symposium. With topics ranging from AI Directors to second-generation behavior trees, as well as social and interactive characters, there was something for everyone!