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A Valley Without Wind

Procedural Side-Scrolling Action in A VALLEY WITHOUT WIND

Alex J. Champandard on July 4, 2012

This interview with Chris Park, Lead Developer behind A VALLEY WITHOUT WIND, will cover the procedural generation of 2D side-scrolling worlds. In particular, you'll hear how the game generates vast roaming non-linear worlds, and paces the gameplay with a difficulty progression.