Competitive bots are becoming increasingly important for MOBA-style games, helping provide a friendly environment for practice as well as a smooth learning curve. In this interview with AI Programmer Paul Dziazio, you'll find out how the default bots were implemented in Lua, details of the API, debug visualizations, and lessons learned from the process.
Building Heroes of Newerth Bots for Training and Competition
Alex J. Champandard on May 14, 2013
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