How can BTs be implemented into MOBA-style games to support human-like bots? In this interview with Andrew Woo, AI Programmer at Riot Games, you'll find out more about the behavior tree implementation in LEAGUE OF LEGENDS. You'll discover how a visual tool was used for the scripting and design of levels, and more!
Behavior Trees and Level Scripting in LEAGUE OF LEGENDS
Alex J. Champandard on August 1, 2012
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