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PETALZ: Where Artificial Evolution Meets User-Generated Content

Alex J. Champandard on August 22, 2012

Evolutionary algorithms have found great success in the fields of computer creativity and optimization — among others — but have yet to find wide-spread adoption in games. Kenneth Stanley is one of the few researchers applying these concepts into games, including the soon-to-be-released PETALZ game. In this interview with him and Sebastian Risi, you'll find out how genetic algorithms can provide fascinating core gameplay when the evolution is supervised by the player.