This article was published for PREMIUM members, available by subscription. You can join here in a minute or less. If you're already a member, log-in from the top right menu.

Premium Teaser

Scaling and Coordinating AI for Open Worlds in Saints Row IV

Alex J. Champandard on May 14, 2014

In this AAA interview, join Aaron Canary for a peek behind the scenes of the AI technology in SAINTS ROW IV, the critically acclaimed open world game. What techniques were required to scale to a large world, and support multiple factions? How were the behaviors of NPCs implemented to support such a diversity in gameplay?