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SPACE MARINE: From Squad AI to Efficient Tactical Reasoning

Alex J. Champandard on March 14, 2012

In this interview with Jesse Cluff, Senior AI Programmer at Relic Entertainment, you'll find out about the AI in the recent AAA-hit SPACE MARINE. In particular, you'll hear about the underlying behavior trees that power the enemies, and how they were coordinated into squads. Jesse will also share details about the tactical reasoning and cover pre-calculations.