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F1_Steering

Improving F1 & Steering Behaviors with Context Maps

Alex J. Champandard on May 21, 2013

As complexity increases, steering behaviors struggle to anything but reactive decisions that could lead into trouble. For example, F1 drivers can successfully avoid cars yet follow an ideal line; how do you combine these objectives together into a robust production system? This interview with Andrew Fray, previously AI Programmer at Codemasters, looks into context maps and their benefits for movement/steering.