This article was published for AiGameDev.com PREMIUM members, available by subscription. You can join here in a minute or less. If you're already a member, log-in from the top right menu.

Premium Teaser
SC2_BuildOrders

Starcraft AI from Build Orders to Unit Micro-Management

Alex J. Champandard on January 14, 2014

This interview with Dave Churchill covers his winning entry in the Starcraft Competition 2013, known as UAlberta Bot. In particular, you'll hear about a real-time solver that can determine near-optimal build orders given specific goals. You'll also dizcover about different ways to do large scale unit battle management of units (from UCT to greedy search), and the efficient simulator called SparCraft required to make this work.