This article was published for AiGameDev.com PREMIUM members, available by subscription. You can join here in a minute or less. If you're already a member, log-in from the top right menu.
In this interview we talk with John Krajewski about the AI behind the critically acclaimed indie game Vessel. In this puzzle platformer set in a world of living liquid, the Vessel team applied AI techniques throughout the world to create puzzles that could tightly integrate Physics simulation and AI behavior.

