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Capture The Flag AI in Games: Examples and Strategies
Alex J. Champandard on December 10, 2012
This masterclass digs into examples of Capture The Flag (CTF) AI systems written for commercial games such as QUAKE 3: ARENA and UNREAL TOURNAMENT. You'll see the source code or scripts behind the game, with an analysis to help you apply the concept to your own game. You'll also hear some discussion of different strategies […]