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How to Build Chase & Evade Behaviors with Emergent Gameplay

Alex J. Champandard on April 4, 2012

Chasing and evading are some of the most commonly used behaviors, with applications ranging from sports to combat games. In this tutorial, you'll learn different ways to build chase and evade behaviors, starting with a simple behavior and incrementally adding reasoning and decision-making features to the AI. At each step you'll see how simple changes can result in dramatic changes to the gameplay!