Balancing a game is a tricky process that involves many different systems, including enemy NPCs. Getting it right for players of different skill levels even more so! The sniper mission “All Ghillied Up” is one of the most famous and memorable of in MODERN WARFARE , and does a great job of illustrating how to handle difficulty levels. The mission includes a combination of linear sections with specifically spawned enemies, as well as open sandbox areas with difficulty adjusted enemies.
In this tutorial, you'll find out exactly how the enemy AI was configured and spawned in detail by going through the scripts as well as the gameplay on this mission. In fact, you'll see the whole toolbox of tricks that Infinity Ward applied to adjust the gameplay to different players skills. You'll also learn how the difficulty was dynamically adapted in various sections of the mission, and how this helped pace the gameplay.