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nucl.ai 2015: Agent Behavior & Coordination Track (Slides)
Alex J. Champandard on August 5, 2015
Slides from the Agent Behavior & Coordination Track of the nucl.ai Conference 2015, including presentations about STRIPS planning for Final Fantasy XV, case-based reasoning in Killer Instinct, behavior trees in Eve Online, diplomacy in Total War: Atilla, and many more resourses.
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