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OpaqueMultimedia 2015: User Interaction & Devices for AR/VR (Slides)

Alex J. Champandard on August 2, 2015

Slides from the User Interaction & Devices (AR/VR) Track of the Conference 2015, including presentations about AI at Pixar Animation Studios, scenes with thousands of pedestrians in Assassin's Creed: Unity, and masterclasses about crowd patches and the navigation loop.