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Rushing Bases: Chasing and Evasion with Prediction and Influence Maps
Alex J. Champandard on October 28, 2011
Today, AiGameDev.com is releasing the first in a series of demos based on our AI Sandbox prototyping environment. Featured in recent videos and masterclasses, Rushing Bases explores evasion and interception behaviors in an interactive game of AI vs AI, with full debug visualization.
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