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hitmanreinforcement

Reinforcement Learning-based Character Locomotion in Hitman: Absolution

Alex J. Champandard on January 14, 2013

In this talk IO Interactive's Michael Büttner covers the novel approach to character locomotion that was used for the crows characters in Hitman: Absolution. The system uses a motion-graph based motion synthesis engine in conjunction with a reinforcement learning based controlled logic